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GHTV

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GHTV is an online game mode in Guitar Hero Live. GHTV contains music videos of songs that are streamed over the Internet, rather than being downloaded, and new songs are added to the GHTV setlist every week or so. However, Internet connection is required to access GHTV and even players without PlayStation Plus or Xbox Live Gold can freely access GHTV at anytime, provided if they have Internet connection.

GHTV can be accessed at the main menu or by pressing the GHTV button on the Guitar Hero Live controller at anytime, as a shortcut. The GHTV button can also allow players in GHTV to quickly jump into a music channel with songs that are actively streaming across the Internet.

MusicEdit

Playing through songs in GHTV grants the player coins that the player can spend to buy things in GHTV, as well as experience points that allows the player to level up (max level is 20).

Music ChannelsEdit

Music channels in GHTV are played all day, every day, with songs streaming non-stop. Different types of music are arranged in segments called blocks, which can last either a half hour or an hour. Players can freely join in a song that currently playing in a channel and play the current section of the song all the way to the end, competing each other for first place. Players can earn coins and experience points by playing songs in music channels without having to spend Play Tokens. In an update on December 14, 2015, players can now add songs they played in the channels to their favorite list, as well as replaying the song they just played.

Rival ChallengesEdit

Rival Challenges is a head-to-head competitive mode, similar to Pro Face-Off, for GHTV, released in a patch on December 14, 2015, but was later removed for unknown reason until the 2.0.2 update on January 25, 2016.[1] Rival Challenges is unlocked at Level 10 and can be activated or disabled in the pause menu. While playing through music channels in GHTV, Rival Challenges will automatically activate in two random songs at every half-hour show and the player will be paired with an opponent of similar skill level, competing against each other during the song. The winner of a Rival Challenge battle will gain an extra 100 Status XP.[2]

Music CatalogEdit

Besides playing songs in music channels, which are played randomly, players can choose songs they want to play in GHTV. However, choosing a song the player wants to play costs a Play Token unless if the player has a Party Pass active. No Play Token refunds are given to players who quit during a song and the player doesn't earn coins or experience points from quitting. If a player has no Play Tokens for the rest of the day, the player is given 3 Play Tokens for free on the next day.

In a patch on December 14, 2015, songs can now be added into a favorite list, giving the player a quicker access to their favorite songs. Finishing a song in a music channel will give the player an option to favorite a song before the next song starts.

GHTV PremiumEdit

GHTV Premium Shows are a set of songs that can be accessed a played by either spending Hero Cash, playing three song requirements while achieving their goals, or obtaining a Party Pass for the day. Usually after premium songs expire, they'll end up in the music catalog. GHTV Premium Shows are unlocked upon reaching Level 6.

Players who have pre-ordered Guitar Hero Live had free access to Avenged Sevenfold's live recorded songs including Shepherd of Fire", "Buried Alive" and "Nightmare" in GHTV Premium[3][4]. However, these songs were delisted from GHTV on November 5, 2015, which was two weeks after the game release.

GHTV SetlistEdit

Main article: Setlist in Guitar Hero Live#GHTV

StoreEdit

After collecting enough coins by playing songs, players can use coins or Hero Cash (which can only be obtained by purchasing them in the Store) to purchase Play Tokens, Highways, Player Cards, Hero Powers, and Guitar Upgrades. Players can also purchase a Party Pass for $5.99, which gives the player 24-hour access to the entire GHTV library without spending any Play Tokens.

Hero Cash (HC) Hero Cash is premium currency, which can only be obtained by purchasing with real money. Besides coins, Hero Cash can be used to purchase items such as Play Tokens, Highways, Player Cards, etc.

  • 300 Hero Cash: $0.99 USD
  • 900 Hero Cash: $2.99 USD
  • 1,800 Hero Cash: $5.99 USD
  • 3,300 Hero Cash: $9.99 USD
  • 6,900 Hero Cash: $19.99 USD

Play Tokens Play Tokens are used to play songs in the music catalog or song requirements in Premiere Shows. If the player has zero Play Tokens by the end the day, the player obtains three Play Tokens for free on the next day.

  • 1 Play: 45 HC
  • 3 Plays: 135 HC or 1,800 coins
  • 10 Plays: 450 HC or 6,000 coins
  • 25 Plays: 1,125 HC or 15,000 coins
  • 50 Plays: 2,250 HC or 30,000 coins
  • 100 Plays: 5,000 HC or 60,000 coins

Hero Powers and UpgradesEdit

Hero PowersEdit

Hero Powers are the replacement of Star Power. In GH Live mode, Hero Power acts like Star Power as in the multiplier is doubled and it increases the crowd appeal but Hero Power cannot be built up with the whammy bar during a Hero Power section. Hero Power sections usually appear every 30–40 seconds but there is a limit to amount of Hero Power sections are in a single song, but increasing Hero Sections upgrade increases the maximum amount of Hero Power sections appearing in songs.

In GHTV, there are all sorts of Hero Powers, with Clear Highway being the default Hero Power in GHTV. Players can unlock and buy other Hero Power Packs in the Store but unlike Clear Highway, which has infinite uses, the other Hero Power Packs have limited usage and activating a non-Clear Highway Hero Power will consume the selected Hero Power's usage. Before the player starts playing a song, the player selects which Hero Power to use but the player can change Hero Powers at any time. But if a player's chosen Hero Power runs out, the player's Hero Power will automatically change back to Clear Highway.

When a player levels up and unlocks a new Hero Power, the player will get 5, 10, or 20 at random of that new Hero Power for free.

Level Icon Power Price Effect Note(s)
1 Clear Highway Clear Highway None Removes all immediate notes from your note highway instantly. The notes are counted as hits, which adds to your score, score streak and score multiplier. Default Hero Power with infinite quantity.
10 Dial Up Dial Up 280 coins for a 5-Pack Temporarily increases the frequency of notes that appear in the note highway (via increasing difficulty level), therefore giving you a chance to increase your score. Hero Power sections are disabled while using this on Expert difficulty.
8 Dial Down Dial Down 280 coins for a 5-Pack Temporarily reduces the frequency of notes that appear in the note highway (via decreasing difficulty level). This is especially effective during difficult portions of the song to maintain a big score multiplier. Hero Power sections are disabled while using this on Casual difficulty.
13 Double Multiplier Double Multiplier 350 coins for a 5-Pack Your score multiplier will double for the duration of the Hero Power. This is essentially Star Power.
15 Safety Net Safety Net 300 coins for a 5-Pack Holds your multiplier and score streak at its current value. --
17 Invincibility Invincibility 350 coins for a 5-Pack Temporarily hits all notes, and missing notes do not register. --
19 Score Chaser Score Chaser 380 coins for a 5-Pack Maximum score multiplier is temporarily doubled. Score Chaser is a bit different from Double Multiplier. Only the maximum multiplier is doubled and not the current multiplier but Score Chaser lasts longer than Double Multiplier.

Guitar UpgradesEdit

Guitar Upgrades helps players to earn more points in GHTV songs, which can also help players to get more stars quicker. Guitar Upgrades unlock at Level 9. Each upgraded can be further upgraded three more times but costs a lot of coins to upgrade them.

  • Level 2: 6,000 coins
  • Level 3: 9,000 coins
  • Level 4: 15,000 coins
Icon Upgrade Effect Note(s)
Hero Sections icon Hero Sections Adds more Hero Power regions.
  • Level 1: 2 Hero Power sections per song.
  • Level 2: 3 Hero Power sections per song.
  • Level 3: 4 Hero Power sections per song.
  • Level 4: 5 Hero Power sections per song.
Even if Hero Sections is maxed out, the player may not encounter the max amount of Hero Power sections per song, especially for short songs.[5] See Hero Powers for more information.
Base Score icon Base Score Increases the score for each note.
  • Level 1: Regular base score.
  • Level 2: 1.14x base score multiplier.
  • Level 3: 1.28x base score multiplier.
  • Level 4: 1.44x base score multiplier.
A single note with no multiplier is worth 50 points. For each note in a chord, chords are worth times that much.
Max Multiplier icon Max Multiplier Increases maximum multiplier by 1 per level.
  • Level 1: X4 max multiplier.
  • Level 2: X5 max multiplier.
  • Level 3: X6 max multiplier.
  • Level 4: X7 max multiplier.
This is similar to Multiplier Extender from Guitar Hero: Warriors of Rock.
Multiplier Speed icon Multiplier Speed Multiplier increases faster by reducing a number of notes to advance to the next multiplier.
  • Level 1: 10 consecutive notes to advance multiplier.
  • Level 2: 9 consecutive notes to advance multiplier.
  • Level 3: 8 consecutive notes to advance multiplier.
  • Level 4: 7 consecutive notes to advance multiplier.
This is similar to Speed Freak from Guitar Hero: Warriors of Rock.

Earning XP and CoinsEdit

Players earn Status XP depending on how great the user's performance is. Being places in the upper positions will grant the player more experience points. Beating a challenger in a Rival Challenge in a GHTV channel will grant the winner an extra 100 Status XP.

Coins are common currency in GHTV that can be earned by playing and finishing songs. 1,000 coins can be earned upon a level up. Coins can be used to buy anything except for premium and exclusive content. The following table lists how many coins a player can earn from completing each standard.[5]

Coin Rewards
Task Coin reward/multiplier
Playing the entire song 100
Hot Start 20
3 Stars 10
4 Stars 15
5 Stars 20
10 Note streak 15
50 Note streak 25
100 Note streak 15
Song Intensity 3/5 1x multiplier
Song Intensity 4/5 1.1x multiplier
Song Intensity 5/5 1.2x multiplier
Level Up 1,000

ReferencesEdit

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