Guitar Hero is a mobile music video game in the Guitar Hero music video game series released for the iOS including iPod Touch, iPhone, and iPad. The game was developed by Vicarious Visions and was published by Activision Publishing Inc. It was released on to the App Store on June 7, 2010 but was pulled off from the App Store at the end of March 31, 2014 and its online service was discontinued too.[1]
Due to how the game was designed compared to other Guitar Hero mobile games, it is the first mobile Guitar Hero game not to be part of Hand-On Mobile's and Glu Mobile's Guitar Hero Mobile series followed by the iOS version of Guitar Hero Live in 2015.
Gameplay[]
The gameplay in Guitar Hero (iOS) is similar to the Guitar Hero series except the use of instrument controllers. Instead, the game uses the iOS device's multi-touch display similar to the Guitar Hero Mobile games. The player can choose to play either Guitar or Bass Guitar. Like the Guitar Hero Mobile series, Guitar Hero (iOS) does not include multiplayer and mainly focus on single player mode but only Quick Play mode exists. However, every song includes Challenges, like those in Guitar Hero 5's Career Mode and Guitar Hero: Warriors of Rock's Quickplay+ mode. There are four difficulties including Easy, Medium, Hard, and Expert but all of them uses all the frets but with a different number of notes and the speed of the highway.[2]
In game, there is a four-lane highway (just like the On Tour series) instead of the five-lane highway like the console games and the three-lane highway like the Guitar Hero Mobile game series. To play regular notes that comes down the highway, press the note when it reaches to the note catcher.
There are also hold lines (also known as "sustained notes"). At the end of a note if there a line, hold the finger down until the end of the line. If the finger is lifted off the screen while the line is still going, it will cut the sound and the note. You can whammy the lines to earn Star Power, even if your not in a Star Power combo.
There are also chords in which the player press two notes at the same them when they land on the note catcher. However, there are no chords in which the notes are adjacent in the iOS. Instead, there are strum notes, which would be considered to be "sliding chords" for adjacent notes. A strum note is a single note (that acts like chords) that have an arrow pointing to the right or left of it. To play a strum note, press the note when it reaches the note catcher and immediately slide the finger to where the arrow ends.
There are also slide gems that acts as HOPOs or tap notes, notes that has a line attached to another note. To play a slide gem, press the beginning of the note when it reaches the note catcher and slide the finger to the next note. However, they can also be tapped regularly if you don't want to slide to them.
There are also accent gems, which are orange bars which appears for percussion. In any other Guitar Hero game, these would be open notes but 2015's Guitar Hero Live followed up the logic of using open notes for percussions. To play an accent gem, tap anywhere on the note catcher when an orange bar goes over the note catcher.
There is Star Power in the game. To collect Star Power, either "whammy" hold lines by slightly moving your finger around on a note (and this works on any hold lines even outside Star Power sequences) or complete a Star Power sequence (+25% Star Power energy). When the Star Power meter is half way up, a cyan-colored bar will appear above the note catcher. Press it to activate Star Power.
Challenges[]
- Main article: Challenges
Guitar Hero doesn't feature a Career mode but it features various challenges including Song challenges, Guitar challenges, and Bass challenges. Completing challenges earns the player additional experience points to rank up faster. Completing Bronze-level and single Guitar and Bass challenge goals also rewards the player cosmetic items for their rocker for both male and female.
Many challenges have a challenge set of three medal goals to achieve (Bronze, Silver, and Gold, with each one getting harder to obtain) while some Guitar and Bass Challenges have a single goal challenges. Challenges starts off on their Bronze goals. Silver and Gold goals are locked until the previous goal of challenge is achieved after completing a song and tasks completed from a previous goal do not carry over to the next goal (e.g. if you are tasked to hit 100 notes for Bronze, you'll need to hit another 250 notes for Silver (350 notes total to achieve)).
For Song challenges, each song has their own challenge sets of three goals for Guitar and Bass separately.
Soundtrack[]
- Main article: Setlist in Guitar Hero (iOS)
The game starts off with only six songs and more can only be downloaded from the Music Store, which requires WiFi.
External Links[]
- Guitar Hero on the iTunes App Store (link no longer working)
References[]
- ↑ toucharcade — ‘Guitar Hero’ is Closing Up Shop on iOS at the End of the Month article posted on March 26, 2014 by Clement Renaudin
- ↑ Gaming Target's review of Guitar Hero for iPhone